![]() ![]() Is it really a wise idea to limit this impulsivity by making potential customers ponder what will happen to this ship. A fair amount of the marketing scheme with premiums is based on impulse buying by limiting their initial run to two weeks. ![]() Admittedly, gamewide changes (such as the Stealth-Firing nerf) could effect premiums, but that was seen as a change to game mechanics as a whole and not a major concern.īut a major change like this forces a player to ask themselves "What will happen to this ship?" before they buy it. It was even mentioned that a premium would only receive a nerf if it was absolutely necessary. ![]() My concern is more what message does this send to someone buying a ship? A general assumption was that upon buying a ship, it was perceived that said ship would remain unchanged. I'm not going to get into complaints about demanding a refund or craplike that since the EULA covers stuff like that and I highly doubt anything would come from this in a legal case. Frankly, it's because Giulio Cesare is a ship that is obtained with cash. ![]()
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